Archive for the ‘ Film (Year 2 Compositing with Maya) ’ Category

Back Plate

As film maker are on a budget you will often find they will find the most convenient and practical way of doing things, with changing the content of the story.

Here you have the classic batman and robing climbing up a building but instead of finding a building that looks good for the shot and climbing up it, they have just made the part they are climbing up and just added a picture to the background.

This little tick is use quite a lot as I in my shot was going to create a 3D set but this would not have enhanced the story, but just cost time so I found the backplate to be the best solution.

 

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Few Problems

When editing I came a across a few problems, like as this is for a film here you can see I have con rather detailed with the mask and there is a fine like between what is necessary to make the film better, and what is just wasting time and costing money.

After com pleating this module it has made me realis that sorry boarding and real planning can be the difference between a great film and a nightmare. If this shot was thought through more I would have green screen the girl from the backdrop, this would then save time and give me more creative freedom on what I could do with here. If I wanted her to disintegrate I would have to mask this moving image, wich is very time costly.

Final cut editing

The core skills needed in the industry is not only to be really good at maya but to be able to work professionally, this means having the skills there to do things to industry standard. These are the simple things like naming images, and organisation

files, this really separates a amateur from a professional.

 

The main audio conventions for a editor is

– Audio 1-2 The the stereo pair  sound, this is what was recorded on the camera.

– 3-4 Spot effects like lasers ect

– 5-6 are atmospheric sounds

– 7-8 will be the backing music.

Test opening in Maya

Here is my test shot in Maya, as you can see I have manage to get the texture to reflect, I just need to set up some cameras for different shot.

Test opening in after effects

Here was my initial attemt to create a opening in after effects, trying to save time an not have to use maya. It looks ok but I really wanted it , more reflective rather then the image looking transparent as you are very restricted with the movement in after effects.

Playplast

To see if my animation looked ok I did a playblast it to get a preview before I did a final render.

Composoting in (Maya)

Here I am trying to composite a character sitting in the chair in Maya, but one of the hardest things to get your head round is where is the actual chair in 3D space. The image is being projected off a polygon plane which is flat, I have gone into the front view and created a simple mock-up in 3D, by just simply creating a pollygon plane and matching up the vertex with the ones on the image plane of actual image sequence.

There are many tutorials that uses this type of technique here is a screen shot from one that is using a plain and some cubes for shadow prospectives.